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Flowers10

78 Art Reviews

40 w/ Responses

Compared to your other drawings this one is really good.
The light the robot is shining on the character could be more clearly expressed tough.
And the sky should have gone trough the robot instead of around him.
Nonetheless i like it allot.

JesusCondom responds:

When I planned the drawing, I designed it for it to be a lot darker, and only later did I realize that the lighting I had wasn't dark enough for the picture and the lighting to be expressed properly, and I couldn't really fix it on paper because I don't want to exhaust my resources too fast (I admit I could have done that it Photoshop, but I feel like that'd be kinda dishonest). This is a problem with the entire picture, the lighting doesn't fit, part of that's because detail and subtle lighting effects are lost in the scan, and parts because reasons.
Also, when I was doing the clouds I wanted them to have varying levels of darkness and varying shapes, it going around him was kind of a coincidence, and as I said before much of the subtler shades of the lighting are lost in scanning. But none the less, it was a poor choice, and I should have put more thought into it.
Thanks for the review, it's nice to get some criticism. God I can rant...

On first glace this looked pretty cool.
Thats mainly because your composition and colors are very nice.
But the rest is pretty sloppy, because there is no real light source your values are scattered all over the place. Theres even dark blacks in the background. Because of the its very hard to make out what is happening.. Anyway i seem to make out a horserobot on the bottom. It would be too small to support the weight that is on top of it. Also the flames in the foreground look very flat.

To improve this i'd suggest you study basic shapes, its a very easy practice to improve you shading lighting ^^

I allways like your stuff but this is quite shitty..
Its mostly because of the values, and the head piece looks unsymmetrical.
Plus points for the drapery which is quite nice!

Dat brush economy.

Hey, the blade thingy doesnt follow the form of the helm, it looks like its not symmetrical.
should be an easy fix ^^

nice rendering!

Be more careful with your textures they don't wrap around your forms like they should.
And some of them make no sense at all.

JoshSummana responds:

will do :) thanks :)

I love pokemon!

LegolaSS responds:

I love bewbs!

Very nice!
I noticed the last 4 works you posted are drawn with a much greater understanding
of art techniques. Say, have you been studying?

Katatafisch responds:

Thank you.
Well, yes. i do study Game Design. But I barely learned any techniques. Its mostly from observation and doing different things from time to time. I haven't painted properly since ~1 and a half years or so but I did 3D Modelling, Environments and Textures and it somehow shows in my latest. I also look at my art differently, I had the wrong focus and a narrow mind back then, that led to bad habits and lazyness. :)

I like your colors and painting technique, also that logo is pretty cool.
But your proportions, values and rendering have no consistency.
My advice is to use reference or learn to portray objects in 3d space.

DJPsi responds:

I was worse, but taking figure drawing has improved my style overall. I'd love to get into 3D modeling, have you seen the guys at CGHUB? Some great rendering art there. I never bothered posting much on this site, so getting a frontpage is something amazing. Thanks for your constructive criticism!

Contact ne at reach-designs@hotmail.com

Age 31, Male

Amsterdam

Joined on 12/15/09

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